Re: Starting abilities for animists

From: Jeff <jeff.kyer_at_...>
Date: Fri, 04 May 2001 00:08:12 -0000

Five, like it mentions. I make them named but that's me. And if they want to integrate them, they pay for that at a 2-1 rate.

> characters? Do you make them name them specifically in the 100-word
> description?

Those would be additional ones that woudl be at 13. You get the 5 'free' fetishes as a part of the Animist keyword you use.  

> Theoo
>

Quite a bit of this is might be covered in the FAQ on www.issaries.com and there's a bit on Animist characters here in the archived messages.

Jeff

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