a 15W affinity attempting a ^10 augment has the following chances
^20 - 7.25% ^10 - 54% ^0 - 2.25% ^-10 - 44% ^-20 - 2.5
Spending a Heropoint on the roll bumps the rollers level of success 1 place (so is the same as a 15W2 affinity)
^20 - 57.25% ^10 - 29.25% ^0 - 3.75 ^-10 - 9.5% ^-20 - .25%
Because of the strange "boundry effects" of having a score of 20 (making it impossible to fumble) the chances for an ^8 augment are higher, although the chance of getting the 2x score are reduced
Result Without Heropoint with Heropoint ^16 3.75% 4.75% ^8 70% 85.75% ^0 5% 4.75% ^-8 21% 4.75% ^-16 .25% 0%
...And yes, having the whole fyrd with armour of ^20 is pretty tough!!
Powered by hypermail