-5 would seem more appropriate as -3 would be the improvisational modifier if they had a feat anyway.
> Greg's (I think!) take was that initiate's use the affinity
directly, and
> lack the control that feats provide. Thus they just say 'I use my
Death
> magic to kill the zombie' and its up to the GM to decide if and how
this
> works.
So wild Death magic abounds. May kill zombie mut might also hit anyone else within a radius for 2AP, that sort of thing. Uncontrolled and potentially dangerous sounds good to me.
That helped clarify things a lot. Thanks
Jarec
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