Re: I could use some advice...

From: Thom Baguley <t.s.baguley_at_...>
Date: Wed, 13 Jun 2001 12:50:46 +0100


> From: ian_hammond_cooper_at_...
>or maybe two contests - one Close with Archer, the next Close Combat
>with archer. You could make one or the other simple to keep the
>narrative flow going though if its Close with Archer this tends to
>make charging archers fairly deadly. I would be tempted to allow
>improvising 'Advance Under Fire' from Close Combat for characters
>with a shield. In TR warriors have the Dodge Attack ability. A stack
>of Hero Points also looks useful for charging archers.

I think this comes closest to the vanilla Hero Wars solution. Second closest is to treat closing vs. ranged combat as simple contests for x rounds (which I found works, but can be very deadly).

>This topic has caused huge debate in the past... I've just tended to
>avoid episodes with people advancing on archers to avoid huge
>casualties.

Yes. Keeping it to close distances (one round closing) also works well.

Thom

Powered by hypermail