- In HeroQuest-RPG_at_yahoogroups.com, "Jane Williams" <> One bit I
particularly liked isn't background at all. I remember back when
> we were first designing it (and arguing over whether the PCs should
take
> centre stage to any extent - I lost), we looked at the possibility
of some
> daft PC deciding to attack the other groups taking part in the Shiprise,
on
> their side. Just like the Cradle, you've got mixed groups,
supposedly
> allies, they argue. No, we said, surely even a player wouldn't be
that
> stupid? Who in their right mind would start a fight at a time and
place like
> that, potentially wrecking everthing you're there for? Well, now I
know, and
> it should have been obvious. Kallyr would. Who let her out without a
> keeper???
Y'know, this deliberate failure on the Boat Quest is probably why
Kallyr dies horribly - and possibly why her LBQ fails too. There's
retribution for playing silly games like this with other people's
myths.
Its amazing that anyone invites the Storm Tribe out for drinks or
dinner at all!
Jeff