Anyway, yeah what he said - with the added proviso that doing a little bit of 'trad' scenario prep (along the lines of statting up the various people/groups/entities on the R-map and in the bangs plus maybe some maps of the tula and a bit of clan/bloodline history) won't hurt. See "Last Days At Skullpoint" by Ron Edwards (author of the aforementioned 'Sorceror') in Gathering Thunder for an example of a scenario that was blocked out using R-maps and Bangs, but then written up in a more conventional fashion.
Regards
Luke
From: HeroQuest-RPG_at_yahoogroups.com on behalf of Mike Holmes
Sent: Thu 29/09/2005 17:25
To: HeroQuest-RPG_at_yahoogroups.com
Subject: RE: Ideas needed...
>From: CJ <cj_at_...>
>
>Now comes my problem. I need to write a story for thwese characters.
>Noen of the published ones i have strike me as ideal - they only have
>one weapon skill between them, and no combat magiocs. There character
>choices clearly suggest to me they want to play a more domestic and
>faily orientated story.
What you desperately need is Relationship Map style play. This is an idea that people have used for a while, but got well codified in the game Sorcerer, specifically in the Sorcerer's Soul supplement. It entails doing the following steps in general:
Throw bangs in whenever players don't seem to know what to do. But only when they're floundering, or it would be really cool. If they're already running on their own, don't make them go in a different direction.
8. Do not, I say again, do not prepare a "Story." Have no plot. Just what I have written above. Do not make players conform to what you think is cool, go with what they think is cool.
The Well of Souls adventure is an example of this sort of preparation: http://www.geocities.com/doctorpeace/well.html <https://ukgateway.logicacmg.com/doctorpeace/well.html>
But you don't even have to do that much. Note that what you'll get is actually superior to even Well of Souls, because it'll be tailored to the characters in question.
I think you'll be pleased with the results. If you want to actually work out an entire set up like this, I'd invite you to come by The Forge (the Heroquest forum, to be precise), where we work stuff like this out regularly: http://www.indie-rpgs.com/forum/index.php?board=13.0 <https://ukgateway.logicacmg.com/forum/index.php,DanaInfo=www.indie-rpgs.com+?board=13.0>
Probably better to do it there than here as it's a lot of back and forth.
Mike
Yahoo! Groups Links
This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you.
Powered by hypermail