>
>Have you discussed what the game is supposed to be about? Or is it
>completely up to the players? For example I am more or less
>following the Sartar rising campaign so folk have to create Lunar
>hating Heortlings.
>
>
Sure; the campaign has a general theme - open-minded Lunar heroes
fighting off reactionary old Dara Happans, for the most part. But they
chose to do that through force of arms, skulduggery, diplomacy, or
whatever, is up to them, as is the exact emphasis they place on
different aspects of the broad theme. So they've got a common purpose,
but, at the moment, nothing particularly to differentiate them from
anyone else who might happen to have the same purpose. That's one of the
things that I'm hoping the Hero Band formation will crystallise.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
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