I don't have Theives Arm, and I'll be beyond the Krarsht need by the
time it would arrive. To bad, it's been on my wish list for awhile,
I had no idea it had Krasht material in it.
wrote:
>
> Oooh... I like Deception as an affinity. Twist Thoughts and
Whisper Dark
> Secrets are great. I think you are right that Eat Tunnel is more
> thematically correct, although if one uses the Krarsht sect in
Thieves Arm as
> a guide, burrowing anywhere is an option. (Maybe that's a special
ritual?)
>
> On Wednesday 08 March 2006 12:23 pm, a_verheaghe wrote:
> > Ok, without rehashing everything in Cults of CHaos (which I used
as
> > my starting point) and the addition of some of Peter's ideas
here is
> > my Krarsht write up for critique.
> >
> > Abilities: Devotee of or Initiate of Krarsht, Mythology of
> > Krarsht, Hurl Pratzim, Brew Pratzim, Acting, Disguise
> >
> > Virtues: Patient (practically required), Seething, Vengeful,
> > Loner, Ambitious, Greedy
> >
> > Affinty Deception: Demoralize, Subvert, Twist Thoughts, Whisper
Dark
> > Secrets, Find Weakness
> >
> > Affinity Devouring Mouth: Grow Fangs, Venom Bite, Eat Tunnel,
> > Tentacle Tounge
> >
> >
> > Thanks,
> > Andy
> >
> >
> > --- In HeroQuest-RPG_at_yahoogroups.com, Peter Metcalfe <metcalph@>
> >
> > wrote:
> > > Andy:
> > > >I'm workinig up one, but I'd like to see other peoples take
on it.
> > > >Thanks,
> > >
> > > Devouring Mouth (Vomit Pratzim, Vomit Acid, Venom Bite,
Tentacule
> > > Tongue, Grow Fangs)
> > > Web of Corruption (Summon Krarshtkid, Command Krarshtkid,
Impede
> > > Motion, Crumble Stone, Find Weakness)
> > >
> > > Secret: Mistress of Glorantha (The Krarshit use the value of
this
> >
> > ability/4
> >
> > > as a bonus against any non-chaotic cultist).
> > >
> > > --Peter Metcalfe
> >
> > Yahoo! Groups Links
> >
> >
> >
>