I see no reason to run them as Extended contest if you don't want to - one concept behind HeroQuest (as opposed to Hero *Wars*) was that no contest should ever be specified as Extended or Simple - that's a decision made by the players, not the rules. The rules provide the framework of the contest - appropriate abilities, modifiers, and resistances, and what the consequences of victory or defeat should be, but how you use that framework is up to you.
So where, in HW, the Enchantment rules call for a Extended contest, in HQ you can run that however you want - Simple, Extended, Chained simple, or "No hero would ever fail".
RR
He was born with the gift of laughter and the sense that the world was mad
R. Sabatini, Scaramouche
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