Re: Digest Number 2825

From: samclau_at_...
Date: Wed, 06 Jun 2007 12:46:34 -0300


FWIW, I've been toying with the idea of writing a BV book but I haven't got that far and I haven't worked out how much time I have available with my new job and all. If it does go ahead, the intention will be to do something a bit different somehow. Not entirely sure how yet but I've had a couple of ideas.

I've been working on the history a bit as I think the rest (the magic etc) follows from that. So, for the specific question I have nothing useful to say :)

Sam.

> Mensagem Original:
> Data: 10:08:00 06/06/2007
> De: HeroQuest-RPG <HeroQuest-RPG_at_yahoogroups.com>
> Assunto: Digest Number 2825

> Discussion group for the HeroQuest RPG. Discussion group for
> the HeroQuest RPG. [2]
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> MESSAGES IN THIS DIGEST (1 MESSAGE)
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> 1a. Re: Beast Valley Tradition[3] From: nichughes2001 View
> All Topics[4] |Create New Topic[5]
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> MESSAGE
>
> 1a.
>
> RE: BEAST VALLEY TRADITION [6]
>
> POSTED BY: "NICHUGHES2001" NICOLAS.H_at_... [7]
> NICHUGHES2001 [8]
>
> Tue Jun 5, 2007 4:01 pm (PST)
>
> --- InHeroQuest-RPG_at_yahoogroups.com[9], "sarahnewton111"
> wrote:
>>
> Once upon a time I had reams of beast valley material for a campaign
> I
> set there. Its never been converted to HQ I'm afraid.
>>
>>
>> The main problem I'm having is deciding how the various types of
>> beastmen relate to the Tradition. In the above, I've plumbed for
>> a "one practice per type of beastman" solution, which seems a bit
>> clunky and artificial, but not too bad when you put it next to the
>> Animal Spirits and the "Special" Spirits like Orest and Wingkoalad.
>
>>
>
> My gut feeling would be to concentrate on the Centaurs mostly and
> then
> sort out the rest later. It may well turn out that most of the rest
> rarely progress beyond being spiritists or have wierd preferences
> from
> beyond the core practices. Centaur practices would have quite a lot
> in
> common with the Grazers to whom they may or may not be related -
> depending on which story you believe. I definitely think that a
> gender
> split for Centaurs works well, different practices for mares and
> stallions.
>
> Don't forget that they have to get by on a day to day basis and most
> beast-men are hunters, so a hunting practice might be the most
> popular
> even though not the most "sacred" practice available to them. Give
> them archery spirits, with their reputation for archery they surely
> know how to contact the appropriate spirits.
>
> A rough conversion from my old notes would give a typical Centaur
> hunter/warrior:
> A Stallion Spirit
> An Archery Spirit
> A Nature Spirit (one of several types depending on what the spirit
> talkers say is right for the individual)
>
> A typical female Centaur would have :
> A Mare spirit
> A Fertility spirit
> A Nature Spirit (as above)
>
> Some independent practices might be available to the beast-men, like
> Ganval. Actually that approach may be their only access to Shamanic
> practices, they do not *need* to have a Shamanic practice of their
> own.
>
> Satyrs might get drawn to fertility Practices. Perhaps even Ulerian.
> Most are probably happy with their innate musical magic and develop
> that.
>
> The big tough guys (Manticores, Minotaurs) might not need or want to
> worry about spirits enough to commonly become Practitioners. Learning
> lots of complex lore and rites might be tough on the big but
> not-so-smart members of the beast-man community. Then there is the
> possibility that Minotaurs with religious tendencies might get drawn
> to Urox anyway.
>
>> I've plagiarised loads from Grazer info
>
> Seems about right for the Centaurs.
>
> --
> Nic
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