> -- Chained simple contests (Graham Robinson's idea)
> as an
> alternative -- and a damn fine one -- to extended
> contests
>
> -- Pyrrhic victories, so that even the winner may
> get hurt in a contest
> Any specific questions, do please ask!
I'd like to know more about the two bits above. I use chained simple myself, but if you've got specific rules on how to handle them, I'm interested. Here, or on the Rules list?
Powered by hypermail