To: HeroQuest-RPG_at_yahoogroups.com
From: donald_at_...
>Incidently my main writing experience is of freeform games and that takes narrativism to an extreme. Once the game starts the GM's have little or no influence on what happens at all - they are too busy
fielding queries and resolving mechanics.
True!
This is why I'm also looking forward to any of these that get published in digestible format. I've often thought that Nick's Moonson situation was really very cool, if only I could grok it from an overall standpoint.
Mike
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