Have to agree. I am pretty sure there are times it might not make sense to use
something as a score. Mind you, nothing leaps to mind immediately. Things
that are a binary on/off probably count. I think if you are going to use
everything is an ability, though, you need to pay attention to situational
modifiers very closely. For instance, if you really think the Telmori can't
be damaged by normal weapons, then a high skill with swords and a named sword
that isn't magical (but has an ability attached) should have a heavy
situational modifier against it if used purely to try and wound or kill. (And
less if the hero is doing something more creative with their skills.)
On Saturday 12 January 2008 7:21 pm, ttrotsky2 wrote:
> > Agreed, I think that's always the way to go in HQ.
>
> Hmmm... no, not 'always', I don't think - some things really should be
> impossible. 'Almost always', perhaps...