Re: Re: Using HQ2 for Exalted?

From: L C <lightcastle_at_...>
Date: Wed, 30 Dec 2009 11:51:39 -0500


I'll ask questions from the outside.
What limits perfects in the old system? (David mentioned Virtues) That might help guide them.

I'd be deeply suspicious of any automatic complete victories in HQ2. LC

andrew.d.scott_at_... wrote:
>
>
> Hm. Perfects are tricky. Right now I'm not sure how to deal with them,
> if at all.
>
> One idea occurs, although I'm nowhere near experienced enough with HQ2
> for this kind of systemic tinkering. It's very rough and likely vastly
> overpowered:
>
> A player can declare a perfect during any contest where they use a
> named charm. The perfect negates all previous rolls and ends the
> contest with a complete victory for the player and a dying result for
> the opponent. No negative consequences of victory are experienced by
> the initiating character. A character assaulted by a perfect may
> counter with a perfect of their own if they can. Doing so results in a
> tie; the contest ends and no negative consequences are experienced by
> either side.
>
> So what's the downside? Perfection cannot be used on two successive
> contests and victories gained are counted twice on the pass/fail
> cycle. No lingering advantages may be claimed from perfect victories.
>

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