"GM describes the scene, there's negotiation between the GM and players, roll dice, players describe what happens if success, GM describes what happens if failure? Move on to the next important scene. "
Or
"GM describes the scene, assumes the persona of the NPC, monster, etc. Players assume the persona of their characters. Interact until a task/conflict resolution is required. Negotiation between GM and players, roll dice, GM describes results. Move on to the next important scene."
or something else entirely?
I guess I'd like to see how it contrast/compares to "traditional" RPGs in actual play.
Powered by hypermail