Re: heroquest with lunar gods

From: Guy Hoyle <guy.hoyle_at_...>
Date: Wed, 19 May 2010 09:40:21 -0500


It could also be that Yanafal was re-enacting a God Time event in order for him to defeat Humakt in the first place. If the Humakti could learn the circumstances of the Yanafali's quest, he could interfere with that, even if the Yanafal/Humakt event occurred within time.

Guy (Hoyle)

On Wed, May 19, 2010 at 9:30 AM, Kevin McDonald <kpmcdona_at_...> wrote:

>
>
> On Wed, May 19, 2010 at 8:54 AM, Greg Stafford <Greg_at_...<Greg%40glorantha.com>>
> wrote:
>
>
> >
> > Trezaae wrote:
> > > The unique myth I think about is a story where YT had win humakt to
> > > gain is power over death (to be auto-resurected and so on)
> > >
> > Doing this is absolutely against all Humakti ways. Resurrection to the
> > God of Death is absolute anathema.
> >
> > It sounds to me like the player wants to support Humakt in a Lunar
> enemy's
> "Yanafal Defeats Death" heroquest. If the Yanfal heroquest reenacting this
> event takes place in the the Heroplane rather than some funky lunar
> otherworld then it should be possible for the player hero to quest as
> Humakt
> and show up in the enemy Yanafal worshiper's heroquest. If he wins, then
> the
> Yanafali fails and looses the ability to be resurrected - or possibly even
> dies right then and there. If the player hero looses then something very
> nasty happens to him instead. Sounds a bit like a Heroquest Challenge to
> me.
>
> Where/when did Yanafal defeat Humakt? Was it Four Arrows of Light? If so,
> then it occured within Time, but the borders between the mortal world and
> the Otherworlds was being severely strained. Who knows what might be
> possible? If Yanafal quested into the Otherworlds to confront Humakt, then
> it would be a more "conventional" bit of heroquesting.
>
> -Kevin McD
>
>
> [Non-text portions of this message have been removed]
>
>
>

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