Ian Cooper wrote:
>
> Benedict Adamson wrote:
>
> > Absolutely, this is the stuff of cunning plans. Somewhat like
> tricking a hero into breaking a geas.
>
> And if he is tricked into breaking hospitality, presumably the host
> then suffers the effects of Divine Wrath?
He would in my game! Hospitality is a bargain with the divine and breaking such gets you nailed. Such things are the stuff of sagas and legend.
...and a good way to get a really nasty reputation as a clever but godless man if you trick your enemy into breaking hospitality that is.
Jeff
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