I completely agree with the first sentence. Knowing their apparent motivations and methods is useful. I completely disagree with the 2nd sentence. It takes away their mystery and menace. And the true answer that they can do whatever the H**l the GM and Greg says they can do. Face it, giving the old AD&D Gods official powers and levels was a disaster and a joke! Too many "official" powers or limitations put on them in published works is a bad idea that will get Gregged.
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