> *I* see problems in that if the entire HeroBand is working to resolve
> a single conflict, you get one protagonist making the roll, and
> everyone else is, at best, augmenting his roll. Which really emulates
> a novel, but isn't great for RPGs, where everyone wants to be The
> Hero.
I've been learning to focus on enabling when playing my character. That is, instead of taking the limelight, I ask questions and direct attention towards the characters of more quiet players. Quite a lot of fun to be had that way too.
I'm not sure the "everybody wants to be a hero" should apply to every cituation. A moving spotlight is the best thing in a group game, and a good group will all share in their accomplishments.
I am currently also running a superhero game (based on Nephilim), and it's interesting to balance these things in a supergroup game. Everybody literally is a hero, but they can't all be in the spotlight every single moment.
-Adept
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