SO .. my question about the Humakt myth came from a loose Seven
Samurai setup I was
thinking about for a gruop of Humakti. Which lead to wheather or not
you could run a Dogs
in the Vineyard style campaign for Humakti.
My initial thoughts were that I'd use a variant of the Torkani with
a tribe in trouble and group
of Torkani Humakti going from stead to stead acting as Judge Jury
and executioner, and
setting the tribe back on track.
If you where going to run such a game for 3 or 4 adventures, how
would you set it up and
what calamity could be besetting the Torkani?
Realizing that My Glorantha may vary I'm a bit troubled with the
idea of the Humakti acting as
such. I guess if the trouble needing to be righted were a matter of
honor...
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