wrote:
> There is very little in the way of wizardry rules in HQ2 - just some
> comments about what grimoires are, and flavour text on how they use
> magic. While it is possible that later rules will simplify the
> wizardry magic, and make some changes, the current text of HQ2 does
> not do this, and is fully compatible with what I have written in
HoM.
I'm very glad to hear that. Thank you very much.