> > In Wyrm's Past there
> > was a description of characters using the Storm Bull Path
>> for emergency> >
> > travel, which I guess reflects an event in your own campaign.
In Jeff Richard's Sartar game, we similarly used the Stormwalk Heroquest to travel to Stormwalk. I suppose Jeff might have gotten the idea from Wyrm's Past.
At the time, I remember the consensus was that stories of journeys to places could be used to speed travel to those places. We haven't since tried that again in our other campaigns, so I don't know if it's a useful story element or not. I suppose it could be abused, but real heroquesting is so difficult that it would probably be a desperate measure for anyone but superheroes.
Rob
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