Re: Resistance of Time

From: Gianfranco Geroldi <giangero_at_7n6cKu3VSEc2XRXMc-m4brkiPjxEz2jRhkYBHt78O9NtJJv47sw2s-UBRckpclSKvXJ>
Date: Fri, 31 Oct 2008 10:08:03 -0700 (PDT)


No, thanks Roderick.
The issue is not Become Immortal, but Defeat Time. I suppose Immortality is just one step towards that Goal (suppose you can call it a 'goal')...

Gian

> Da: Roderick and Ellen Robertson <rjremr_at_ALNfkfbomfbYgkdKQJ0kcOyUJlJ5FHBIz2QI8XTFP6h8ZshvDUmPuM1Wcdz_nS_ENDQjE6TYnj50FEqc2y4.yahoo.invalid>
> Oggetto: Re: Resistance of Time
> A: WorldofGlorantha_at_yahoogroups.com
> Data: Venerd́ 31 ottobre 2008, 18:02
> >> The issue is: how can a hero defeat the effects of
> Time in
> >> Glorantha? (just for himself, let's start
> easy!)
>
> If you're looking at "Become Immortal", than
> it is much easier than w16,
> because heroes do it to become gods. And if they can beat
> w16, they can
> replace Orlanth, Yelm, or the Invisible God instead of
> becoming a minor god
> in some pantheon...
>
> I agree, however, that one roll doesn't suffice for
> this. "Become Immortal"
> is a major step on the Path of Godhood, and deserves to be
> played out in
> full. Or ignored completely and just "bang you're
> a god".
>
> RR
> He was born with the gift of laughter and the sense that
> the world was mad
> R. Sabatini, Scaramouche
>
>
>
> ------------------------------------
>
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