- In WorldofGlorantha_at_yahoogroups.com, "Simon Phipp"
<soltakss_at_...> wrote:
>
> Amongst a lot of interesting comments, pentallion wrote:
> > > > In the end
> > > > of this age all the gods die and the world changes.
> >
> > > That's an interesting theory.
> > >
> > > Is there proof of this somewhere?
> >
> >
> > http://www.soltakss.com/timeline.html
> >
> > "Gods Slain and World Ends"
> >
> > Right before Apotheosis of Argrath.
>
> Whilst it is always nice to be quoted as a source of a good idea,
you
> have to take pretty much everything I say with a large pinch of
salt.
>
> The entry is "Gods Slain and world changed - End of RuneQuest"
which
> is not the same thing as Gods Slain and World Ends".
>
> > Malian and Thed myths that everyone seems to keep missing. This
> > isn't YOUR Glorantha campaign so woulda, coulda, shoulda,
doesn't
> > matter one whit. I didn't ask CAN I run a campaign like this, I
> > only asked, "Is there any good mythology out there and can
anyone
> > suggest it or point me to it please?"
>
> There isn't a lot of in-depth mythology about Chaos Gods in
general,
> for the reasons given previously. A lot of information is
generated
> for PCs, cultures and cults for PCs and for "good" enemies. Bad
> enemies, such as Chaos, have some mythology but it is fairly
general
> and only covers a few of their acts. You won't get anything
official
> on Chaos Cults that goes in to the same depths as the material on,
> say, Heortlings, Dara Happans or even Trolls. RQ2 Cults of Terror
> mentioned the book being for NPCs and that PCs shouldn't play
them.
> That is good because it stops people claiming that RQ or HQ made
them
> worship the Devil and so on, but it is bad because it stops people
> playing Chaotic NPCs. I have always gravitated towards the Dark
Side,
> so to speak, finding Darth vader and the Emperor more fun than the
> Jedi, rooting for Mordred rather than King Arthur and so on, so
I'd
> have liked to play a Vampire in Glorantha.
>
>
> > I don't know why it keeps getting drug into this kind of
debate.
>
> The Curse of the Gloranthan Digest, I'm afraid (even though this
is
> World of Glorantha and a completely different entity).
>
> What I would do, when you have read all the threads that relate to
> your question, is to copy them all into a document and extract the
> useful bits from them, compile them into a number of lists of
things
> that could help/hinder your storyline and then work out how you
can
> achieve what you want to achieve from the campaign.
>
> You will have to cut out an awful lot from the threads, though.
>
> See Ya
>
> Simon
>
Good idea Simon.
btw, I played a Vampire one night when we just goofed off playing a
bunch of Ogres and a vampire attacking the village in the Money Tree
adventure that came with RQIII. I took a spear to the chest that
disabled me in the cornfield, but thought I was saved because an
Ogre then took out the farmer that got me. Turns out the player was
about as dumb as his ogre because he didn't know to pull the spear
out and I"d be okay again. He just walked off and left me to fume
the rest of the night!
So much for my vampire experience. :)