Re: Digest Number 1939

From: Jeff Richard <richaje_at_OBS11Z8VqB2lG0Xp9gQbyTfqEsU8GQs4v_lGEmr51lULcVIHn_xGNZEvRIgYaQuo-sm8>
Date: Thu, 12 Feb 2009 07:59:58 -0000

> Just to understand, is this to reflect a change in Greg's view of
> these cultures, or is this more of a rules simplification to avoid the
> need for supporting such a plethora of cults in the printed material?

Subcults have always been a game rules mechanic - an attempt to show that many Gloranthans worship lesser gods like Hedkoranth and Vinga who are at the same time aspects of greater gods like Orlanth. In HW/HQ1 the focus was on the lesser god which resulted in massive subcult sprawl and locked players into a specific subcult because of rules incentives. In HQ2 the focus is on the greater entity, with the subcults providing some variation within the greater cult.


Powered by hypermail