Pretty mundane explanation:
"Natural Causes" is going to be from specific, or general, organ failure.
Eventually *something* will just stop working, and won't be able to be
healed. You can only "patch up" a heart or lungs or liver so many times
before there just isn't enough left to patch up again. And even if you
haven't been "maintaining" the body through the overuse of magic, it will
deteriorate until it simply can't function. While "entropy" is not usually a
word used in Glorantha, the concept that things "just wear out" even if they
are well maintained *is* known. Unlike the real world, where you typically
die from complications of a disease, "his heart just stopped" would be the
reasonable Cause of Death for the person in the original example.(Of
courese, "his heart stopped" is usually the actual cause of death in the
real world, but we like to know *why* his heart stopped.)
All-encompassing Mythic stuff:
Barring an Immortality heroquest, Chalana Arroy worshippers know that their
patient *will* eventually die, no matter what "heroic measures" are taken.
Every culture will have an explanation of why this is so, from a persional
Death assigned at birth, to a generic Death that reaps the lives of people,
to an amorphic event that "just happens".
RR
>From such a face and form as mine, the noblest sentiments sound like the
black utterances of a depraved imagination.
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