Re: Travel in Satar

From: Gavain Sweetman <gavain.sweetman_at_n-fGmQ7avDgNpDiqWur1ja8rHYZApcSHj9JrPCBi8ilD3PDSOtU5xnqNWEVT>
Date: Wed, 12 Jan 2011 15:57:10 +0000 (GMT)


>>

From: Stewart <stu_stansfield_at_WA_bbNUDkPeNgtUtHmdvfcZtCEe462yBEnpLoQJjONKhtTEih0eQl-RA9x70ZXiGAPsBJxaTNlCL-0K-TgmnZXbSxg.yahoo.invalid>

Some of them might even be able to help. They could sacrifice to The Stream and attempt to placate it -- usually by squawking at it very loudly for a couple of hours until the waters subside; or they could raise bridge of pebbles from the Streambed. (This is especially tiring and requires much gin. Or Clearwine. Or Greydog ale.) The ablest ones will enter a trance (read: have a snooze) before pointing out an old bridge you'd missed previously.

Some of the buggers lead you halfway across a particularly treacherous stretch before waddling off, making the Unequal Exchange rune with their fingers and warbling: "Haw haw! Pluck you, ass-wipe!"
>>

**Grin** Got to use this on my players.

Gavain            

Powered by hypermail