For what it's worth:
I need to have a reason in my story for the journey to be actually in it at all. Maybe you can start your next scenario a lot closer to where the action starts - or even at that point?
Of course, if the journey is part of the scenario for a reason - what would that reason be?
Cheers
M
On 14 January 2011 10:45, Richard Hayes <richard_hayes29_at_SF5nGXaEzoOxMBC_Tuvg66u6nxsD022jVFcxhGNfUbraex-BifOTVPKOCibvXs8bUc-U07tRu3uaCkN45vrZYUaf6yxIwg.yahoo.invalid> wrote:
> Rurik famously didnt!
>
> Richard Hayes
>
>
> --- On Wed, 12/1/11, Guy Hoyle <guy.hoyle_at_c7u97VupXsoFF1LR8Y0kfxowKe4ugkddAp-KXhP40ACg4DDFtog0XbEkqyLJI3WwIJCsmwoIigHCai8.yahoo.invalid> wrote:
>
>
> From: Guy Hoyle <guy.hoyle_at_c7u97VupXsoFF1LR8Y0kfxowKe4ugkddAp-KXhP40ACg4DDFtog0XbEkqyLJI3WwIJCsmwoIigHCai8.yahoo.invalid>
> Subject: Re: Travel in Satar
> To: WorldofGlorantha_at_yahoogroups.com
> Date: Wednesday, 12 January, 2011, 19:12
>
>
> I think this is a an occasion for that ancient ritual known as "Crossing
> the
> Old Rickety Bridge". It's especially good if there's a Troll lurking nearby
> making this a Troll Bridge. Be sure to pay your toll to the Troll.
>
> Guy (Hoyle)
>
>
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