Re: Looking for people who are willing to playtest some new HQ2 magic rules

From: Kevin McDonald <kpmcdona_at_e4zLiAwFFmHxgcWnf6amlnI3Ldtxc0Y4NNnHB9Pl5L-pDJNFNH-8YDYo4ndUX7X1LUi>
Date: Fri, 28 Jan 2011 09:50:02 -0500


Hey Jeff,

Count me in if there is still room - my game is set in Carmania so both sets of rules would see a lot of use.

Kevin McD

On Fri, Jan 28, 2011 at 3:22 AM, Jeff <richaje_at_P3De6mysQ1ByxqrSHAKgxWwtfz0HiXN7KLncLQu83oRo_L5iEfd-ZeEt43BjAGBQpED0APoaLMf2.yahoo.invalid> wrote:

>
>
> Howdy all -
>
> The Moon Design team has been working on some new detailed HQ2 magic rules
> for Lunar magic and for Malkioni wizardry. If you have are interested in
> playtesting them (they are just rules and do NOT include scenarios - the
> scenarios are up to you) and are willing to give me your feedback and
> comments, let me know.
>
> Special thanks to Peter Metcalfe, Lawrence Whitacker, and David Dunham for
> their work and input for these draft rules.
>
> Jeff
>
> Jeff
>
>
>

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