>
> > Having said that, they aren't compulsory, and if a character
> > really wants not to have one of them, then they'd either list
> > that inability as a Flaw, or just make a note of it on the
> > character sheet. For example, if your character follows Chalana
> > Arroy, goddess of healing, then they won't have "Fight with Fists",
> > because they have "Pacifism" instead.
>
> Or, they could use the Fight With Fists in desperation or when really
> angry and then live with the guilt afterwards, in which case they
> could have both.
>
I view cultural keywords as something that (almost) everyone in the society does so frequently that they're all pretty reasonable at it. In the case of a CA, I'd rule that they just don't have that experience, so I wouldn't let them use the ability off the keyword. Sure, they can Fight with Fists and live with it afterwards if they want - but they'll have to do it at the default ability of 6 because they don't really know what they're doing.
At least, that's my way of looking at it.
>
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/ Not a Dead Communist: http://jrevell.blogspot.com/ Synapsida: http://synapsida.blogspot.com/
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