Scale in the Rubble

From: chris jensen romer <chrisjensenromer_at_6i21vDeiFSdoCr0Ox__XFyODOsYr6LkpbIScuH97vA45STuMDIcaFw58PA5>
Date: Mon, 28 Nov 2011 02:38:53 +0000


Ok Im making a 3d computer model of Second Age Pavis and one of the Rubble to teach myself Google Sketch Up and I have found something odd. Are the Twin hills really 100 m high? That does not sound much but according to my maps they are among the smaller hills in the Rubble, and when i did the topography it is all much hillier than the classic diorama sketch in the Rubble box set suggested.

I will upload the models to the files if that is ok with Greg Jeff and everyone. I still have a lot of work to do on them. All rights belong to Issaries obviously and so i wont if that is not acceptable under the fan publication policy.

To: WorldofGlorantha_at_yahoogroups.com
From: donald_at_Uwbx5-UOxOy4wcNj8qpMs-9rv2KEFIi6DfPSEgGytXXLIHDgb6DalAGprTEHreQlPcBVfBM5kRTvih5p3egnNo5z.yahoo.invalid Date: Sun, 27 Nov 2011 23:54:15 +0000
Subject: Re: Thesim Initiates          

      
      
      Michael



> I have players coming from a D&D background where a cleric dosen't really have to

> do anything in game to be able to cast spells. I know that initiates have to spend at

> least 30% of there time devoted to their god. What does this involve?

A lot of it is covered by normal activities. Remember theism involves emulating your

god(dess) so when you are doing things your god(dess) did it counts as devotion. It only

becomes a problem when an initiate is unable to do their normal work (e.g. a farmer is away

from their land).

> What does a temple look like? Is it like a church? One player is an initiate of Lhankor

> Mhy and the other of Yinkin.

In most clans the only proper temples will be to Orlanth and Ernalda. The Lhankor Mhy

initiate will have an alcove or maybe a room where they keep a statue or carving and any

books or scrolls they possess. Yinkin's will be even more basic, just a favourite spot with an

image scratched onto a convenient wall, fence or tree.

Orlanth's temples are on hill or mountain tops. There will be one conveniently near the

stead with a open space for men to gather. Probably some carved images and symbols on

rocks or poles.

Ernalda's temples are within or very near the stead, square buildings often partially or

wholly sunk into the earth. Again with statues or images although most are inside. On the

outside guarding the entrance will be fierce looking axewomen identifable as Maran and/or

Babeester Gor.

-- 

Donald Oddy






    
     

    
    






  






 		 	   		  

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