If the hungry ghosts keep Praxian beast riders away from a water hole, I doubt that Oasis Folk would manage to stay. Such haunted places would not be among the official oases, but minor sources of water.
>
> But saying the CC resides mostly at
> an oasis raises a slightly different problem.
> Most Praxians are nomads, living off
> animals that live off the land. They don't
> farm at all. The oases are useful for
> three reasons. 1) An excellent supply
> of water. 2) Decent grazing for herds.
> 3) crops that can be taken from the Oasis
> Folk. But the Praxians need the Oasis
> Folk to do the farming for them.
> So do the CC engage in farming? Or
> do they protect/terrorize the Oasis Folk
> into providing food in exchange for
> protection from the ghosts at the Oasis?
> Actually, as I think about it, that's an
> interesting scenario...
>
> Andrew E. Larsen
>
> On Feb 22, 2012, at 7:33 AM, jorganos <joe_at_...> wrote:
>
> > --- In WorldofGlorantha_at_yahoogroups.com, Andrew Larsen <aelarsen@> wrote:
> >
> > > Ok, but how do they survive otherwise? Prax is an extremely harsh place. [...]
> >
> > > What do the Cannibal Cultists do for food other than have the occasional holiday feast of mock-pork? It seems unlikely that they can be as effective as hunters as the Agimori, since they lack the Men-and-a-Half's special adaptations, and the Agimori are a pretty marginal group, just barely surviving when compared to the Beast Nomads. I guess it seems likely to me that cannibalism is the particular adaptive strategy that the CC uses to survive.
> >
> > Cannibalism simply makes the collateral bodies of herd raids less wasteful.
> >
> > > Are you suggesting that the CC is confined to a particular oasis that is haunted enough that other Praxians avoid it? That's an interesting idea, but it sort of limits what one can do with them.
> >
> > If they have a waterhole that is protected from human access (and Praxian-owned herds) by angry ghosts that leave other natural life unmolested, they got a hunter's paradise.
> >
> > Those would be strongholds, but even so, they would require some fallow times.
> >
> >
>
>
> [Non-text portions of this message have been removed]
>