Not only this kind. I was thinking "Outbreak"
http://www.imdb.com/title/tt0114069/ and there are quite some more
examples. The morale here is like this: You know you can save ALL OTHERS
by sacrificing SOME... unless there is this D.Hoffman character, of
I am sure Humakt would try to find a way out, but what if he can't find one?
> And I thought my idea had potential from dramatic tension, "do you
dare do it or not ??? It's all in your hands.". But my preferred solution these days is : let the players figure something out. They'll surprise you, you'll surprise them, and you'll probably create Something New which then you'll share with us !
I agree. It is always up to the players. I am eagerly awaiting the flow of decisions and actions my HeroBand is going to choose. But they will be hinted towards the Heler solution. I try to offer a Y-junction (or even more-way) while they are in a stop-over in Storm Village.
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