Re: Praxian tribal campaign

From: Alison Place <alison_place_at_...>
Date: Sun, 4 Nov 2012 19:09:34 -0800 (PST)


I would assume that many people have run Sun County or Borderlands campaigns.  Many of the scenarios that would have been thought up by GMs after doing the set stuff would undoubtedly involve Praxians.  Take those, then switch the interactions around so that the PCs are playing the tribal side of things, and Raus and his lot, or the Sun County people, are now the other side.  If the original scenario had realistic motives (in Gloranthan terms) for the tribal characters, then the same should work in reverse.  A vital well or oasis has been fouled or taken over by another clan or tribe, studs/sacred mounts stolen, children lost, good old interpersonal conflicts over who gets to be chief kahn or Eiritha priestess, people kidnapped by morokanth, Chaos problems, encounters with traders, Lunars, Garhounders, etc.  I think that a lot of the likely mindsets of the various tribes have been discussed, so then all a GM should have to do is pose the problem  of the day to the players, and let them deal with it.  

Alison

>________________________________
> From: Zachary Kline <zkline_at_...>
>To: WorldofGlorantha_at_yahoogroups.com
>Sent: Sunday, November 4, 2012 9:19:00 PM
>Subject: Re: Praxian tribal campaign
>
>

>Mightn't it be similar in some ways to Sartarite campaigns? Granted, they are nomadic, but some of the activities like raiding, etc, would seem to be analogous. of course, I don't know a lot about them myself, so mgwv.
>YOurs,
>Zack.
>On Nov 4, 2012, at 6:03 PM, Andrew Larsen <aelarsen_at_...> wrote:
>
>> Well, I think it's also in part due to the difficulty of picturing what Praxian scenarios look like. There aren't enough models to help people picture what one does in a Praxian campaign. I've always found it helpful to have sources of inspiration like a scenario.
>>
>> Andrew E. Larsen
>> On Nov 4, 2012, at 3:06 PM, hcarteau_at_... wrote:
>>
>>>
>>> /// Hem. Perhaps it's because life as a praxian beast rider is both gruesome and boring ? Perhaps it's because it pales in comparison with flamboyant, grandiose settings like Dara Happa or Teshnos ? Perhaps it's a PETA plot ? (I mean PETA as defined by Charlie Krank, of course).
>>>
>>> It always surprises me how little has been published on Praxian tribes, given how early Prax became a focus in Glorantha. For example, apart from Waha's Quest, there are no published scenarios specifically for Praxian characters that I know of. Drastic: Prax and the two Tales issues are really nice, but it would wonderful to have more ready-to-run materials.
>>>
>>> Andrew E. Larsen
>>>
>>
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