te mando una descripición de Ralzakark, de la página de Simon Phipp´s, que
para mi es de las mejores.
Yo creo que en esta descripción quueda claro qe es un espada de Humakt,
pero claro, versiones, haberlas haylas.Es parecido a la descripción de
master Gollum, pero mucho más detallada.
Ralzakark Death-Bringer
In my Dorastor campaign, the Humakti Legion was headed by a Humakti Broo
Hero.It took the PCs some time to work out that this was an aspect of
Ralzakark, as his second in command was the Humakti the PCs encountered
most. This is a description of Ralzakark Death-Bringer, the head of the
Broo Legion and Humakti HeroQuestor. As an aspect of Ralzakark, he is far
more powerful than other HeroQuestors, but he is only an Aspect so he is
not as powerful as a demigod. If Ralzakark Death-Bringer is killed then he
is dead and Ralzakark has lost one of his Aspects. This will not please him
one little bit.
Ralzakark Death-Bringer
Broo Sword and HeroQuestor of Humakt
Enhanced STR 120 CON 110 SIZ 60 INT 30 POW 87 DEX 42 APP 42
Normal STR 60 CON 55 SIZ 30 INT 30 POW 87 DEX 21 APP 21
Move 5 Fatigue 115 (230) DEX SR 1 Magic Points 87 Hit Points 140 (170)
HP 140 (170)
FP 115 (230)
Weapon SR Attack % Damage Parry % AP Notes
Greatsword 1 350% 3D8 + 10D6 300% POW (87) Double damage to every location,
double damage against living
Pain Blow, -1D6 MP/Round until healed
Bastard Sword 3 250% 2D10 + 2 + 10D6 200% 40 Auto Impale, -1 POW/round,
-2D8 HP/round
Large Shield 250% 40
Butt 4 400% 2D10 + 2 + 10D6
Thrown Dagger 1 250% 2D8 + 10D3
Location Melee Missile AP/HP
Head 19-20 20 POW(87)/94(114)
Left Arm 16-18 18-19 POW(87)/35(44)
Right Arm 13-15 16-17 POW(87)/35(44)
Chest 12 11-15 POW(87)/112(136)
Abdomen 09-11 07-10 POW(87)/94(114)
Left Leg 05-08 04-06 POW(87)/47(57)
Right Leg 01-04 01-03 POW(87)/47(57)
Spirit Magic
Heroic Knowledge/Casting Bladesharp 30, Parry 30
In Matrices Disrupt, Demoralise, Repair 10, Detect Enemy, Protection 15,
Countermagic 15, Spirit Screen 15, Glue 15
Divine Magic
Heroic Casting Find Enemy,Warding, Morale
Humakt Shield 20, Turn Undead 10, Sever Spirit 3, Truesword 10, Worship
Humakt, Sanctify (Humakt), Divination (Humakt) 5, Summon Cult Spirit
(Humakt), Armouring Enchantment, Strengthening Enchantment, Dismiss Magic
15, Fumble 10, Strike 10, Find Enemy, Warding 10, Detect Truth 5, Berserker
2, Morale 10
Chaos Features
Skin has AP=POW
Immune to functional incapacitation
Impaling weapons do minimum damage
All Damage doneto him is halved after penetrating armour
Never surprised, can always Quickdraw his sword and have personal spells
cast before a combat
Hero Abilities
If not dead at the end of a round, all damage done to him is regenerated
immediately (Seal Wounded damage is not instantly healed but is not treated
as Seal Wounded the next round)
All spells cast by him are backed with his POW for the purposes of blasting
through defensive magic
All spells cast by him are twice as difficult to dispel (double intensity)
Once per day, he can double physical characteristics for 1 hour (enhanced
characteristics in brackets)
Skills
Quickdraw Dagger 300%, Quickdraw Greatsword 250%, Sense Undead 150%, Death
Song 150%, Chaos Lore 200%, Vampire Lore 150%, All DEX Skills DEXx5%, All
Knowledge Skills INTx5%, All Language Skills APPx5%, All Normal Magic
Skills POWx5%.
Death Song
This provides a Morale effect to all Humakti within the singer's POW in
metres. Morale gained = Skill/10, so 150% Death Song gives the equivalent
of Morale 15. This costs 1POW to sing and 1 personal Magic Point per round
to maintain. The effect lasts as long as the singer keeps singing.
Quickdraw
This allows the user to draw a weapon faster than normal. Normal success
takes 2 SR to draw, SPecial 1 SR, Critical 0 SR.
Death-Bringer
Iron Greatsword.AP=Wielder's POW, takes half damage, does double
penetrating damage to all locations struck, does double penetrating damage
against living foes, base damage 3D8, permanent Pain Blow effect (CONx2% or
be incapacitated for a round until damage is healed), each wound causes
injured to lose 1D6 MP per round until the wound is healed beginning when
the wound is received, expending 1 personal Magic point allows a Strike
spell to be cast on the sword.
Spirit INT 20 POW 60, Heroic Casting of Bladesharp 20, Parry 20, Repair 20,
these spells cost 1 personal Magic Point to cast but may only be cast on
Death-Bringer. This Parry spell affects Death-Bringer. The wielder of
Death-Bringer must accept the Humakti geases "Accept no magical healing"
and "wear no armour anywhere", even if illuminated as the sword can see
what the wielder does and will turn against him (fumble hit self each time
the sword is used) if the wielder breaks the geases.
Death-Bringer may only be gained through a Humakti duel with the current
holder. The duel is fought to the death with only Humakti magic allowed,
including the Dorastoran Humakt magic. If the wielder is slain by other
means than a Humakti duel, he can return to fight a duel if an attempt is
taken to take the sword,this is not an Undead ability, more of an angelic
return.
Blood Daggers
Old Bone Daggers, 2D8 damage,Range=User's POW, on a normal/special/critical
hit sticks in as if implaed, if damage is caused, injured person loses 1
POW and takes 2D8 general hit points immediately and 1 POW and 2D8 General
Hit Points damage each round the dagger is stuck in as the life blood
squirts through the hollow bone handle. The dagger may be teleported to the
user's hand for 1 perosnal magic point. Ralzakark has three of these,
gained through HeroQuest.
Humakti Gifts
Regenerate Magic Points at twice speed (currently 7 points per hour).
Death-Bringer does double penetrating damage to each location struck.
Death-Bringer does double penetrating damage to all living foes.
Humakti Geases
Never refuse a challenge to one to one combat.
Accept no magical healing
Where no armour anywhere
Give no quarter to those who have ambushed him
HeroQuests Known
Five Foes of Humakt, Search for Death [Befriending Eurmal, Gaining Death],
First Death [Slaying of Grandfather Mortal], Slaying of Entropy,
Notes
Ralzakark has strengthening enchantmentson his body that are far in excess
of his normal hit points, although when his hit points are increased
through his heroic ability, the strengthening enchantments kick in and
increase his hit points accordingly.
Although Illuminated, Ralzakark keeps each and every geas
Ralzakark has access to POWx5 Magic Points for spell casting etc.
UNIVERSIDAD AUTÓNOMA DE MADRID
SECCIÓN DE TERCER CICLO
1ª PLANTA RECTORADO
CARRETERA COLMENAR VIEJO KM.15.500
CANTOBLANCO 28049 MADRID
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