RE: [GloranthaHispana] RE: Humaktis, orlanthis y demás .

Write haof XML files: Parkar <parkar_at_...>
Fecha: Fri, 08 Feb 2002 18:19:35 +0000


Todo bien, pero...este Ralzakark es mas falso que politico argentino (me lo dicen a mi). Bue...no es que sea falso, pero no es oficial. Es "el Ralzakark que Simon Phipps le puso a sus jugadores". Hace poco lo discutimos a este ralz con Alejandro y "black" llegando a la conclusión de que la mitad de sus "habilidades heriocas" son muy pasotas (y que incluso dan asco). Por lo que tengo entendido, el emperador broo no es humakti. De hecho es un semidios. Tiene magia divina que es SU magia y ya, No necesta estar en ningun culto

Parkar, de la tierra de las pampas
  Ralzakark Death-Bringer
  In my Dorastor campaign, the Humakti Legion was headed by a Humakti Broo   Hero.It took the PCs some time to work out that this was an aspect of   Ralzakark, as his second in command was the Humakti the PCs encountered   most. This is a description of Ralzakark Death-Bringer, the head of the   Broo Legion and Humakti HeroQuestor. As an aspect of Ralzakark, he is far   more powerful than other HeroQuestors, but he is only an Aspect so he is   not as powerful as a demigod. If Ralzakark Death-Bringer is killed then he   is dead and Ralzakark has lost one of his Aspects. This will not please him   one little bit.

  Ralzakark Death-Bringer
  Broo Sword and HeroQuestor of Humakt   Enhanced STR 120 CON 110 SIZ 60 INT 30 POW 87 DEX 42 APP 42   Normal STR 60 CON 55 SIZ 30 INT 30 POW 87 DEX 21 APP 21   Move 5 Fatigue 115 (230) DEX SR 1 Magic Points 87 Hit Points 140 (170)    HP 140 (170)
  FP 115 (230)    

  Weapon SR Attack % Damage Parry % AP Notes   Greatsword 1 350% 3D8 + 10D6 300% POW (87) Double damage to every location,   double damage against living
  Pain Blow, -1D6 MP/Round until healed   Bastard Sword 3 250% 2D10 + 2 + 10D6 200% 40 Auto Impale, -1 POW/round,   -2D8 HP/round
  Large Shield 250% 40
  Butt 4 400% 2D10 + 2 + 10D6
  Thrown Dagger 1 250% 2D8 + 10D3    

  Location Melee Missile AP/HP
  Head 19-20 20 POW(87)/94(114)
  Left Arm 16-18 18-19 POW(87)/35(44)
  Right Arm 13-15 16-17 POW(87)/35(44)
  Chest 12 11-15 POW(87)/112(136)
  Abdomen 09-11 07-10 POW(87)/94(114)
  Left Leg 05-08 04-06 POW(87)/47(57)
  Right Leg 01-04 01-03 POW(87)/47(57)    

  Spirit Magic
  Heroic Knowledge/Casting Bladesharp 30, Parry 30   In Matrices Disrupt, Demoralise, Repair 10, Detect Enemy, Protection 15,   Countermagic 15, Spirit Screen 15, Glue 15    

  Divine Magic
  Heroic Casting Find Enemy,Warding, Morale   Humakt Shield 20, Turn Undead 10, Sever Spirit 3, Truesword 10, Worship   Humakt, Sanctify (Humakt), Divination (Humakt) 5, Summon Cult Spirit   (Humakt), Armouring Enchantment, Strengthening Enchantment, Dismiss Magic   15, Fumble 10, Strike 10, Find Enemy, Warding 10, Detect Truth 5, Berserker   2, Morale 10    

  Chaos Features
  Skin has AP=POW
  Immune to functional incapacitation
  Impaling weapons do minimum damage
  All Damage doneto him is halved after penetrating armour   Never surprised, can always Quickdraw his sword and have personal spells   cast before a combat
  Hero Abilities
  If not dead at the end of a round, all damage done to him is regenerated   immediately (Seal Wounded damage is not instantly healed but is not treated   as Seal Wounded the next round)
  All spells cast by him are backed with his POW for the purposes of blasting   through defensive magic
  All spells cast by him are twice as difficult to dispel (double intensity)   Once per day, he can double physical characteristics for 1 hour (enhanced   characteristics in brackets)
  Skills
  Quickdraw Dagger 300%, Quickdraw Greatsword 250%, Sense Undead 150%, Death   Song 150%, Chaos Lore 200%, Vampire Lore 150%, All DEX Skills DEXx5%, All   Knowledge Skills INTx5%, All Language Skills APPx5%, All Normal Magic   Skills POWx5%.
  Death Song
  This provides a Morale effect to all Humakti within the singer's POW in   metres. Morale gained = Skill/10, so 150% Death Song gives the equivalent   of Morale 15. This costs 1POW to sing and 1 personal Magic Point per round   to maintain. The effect lasts as long as the singer keeps singing.   Quickdraw
  This allows the user to draw a weapon faster than normal. Normal success   takes 2 SR to draw, SPecial 1 SR, Critical 0 SR.   Death-Bringer
  Iron Greatsword.AP=Wielder's POW, takes half damage, does double   penetrating damage to all locations struck, does double penetrating damage   against living foes, base damage 3D8, permanent Pain Blow effect (CONx2% or   be incapacitated for a round until damage is healed), each wound causes   injured to lose 1D6 MP per round until the wound is healed beginning when   the wound is received, expending 1 personal Magic point allows a Strike   spell to be cast on the sword.
  Spirit INT 20 POW 60, Heroic Casting of Bladesharp 20, Parry 20, Repair 20,   these spells cost 1 personal Magic Point to cast but may only be cast on   Death-Bringer. This Parry spell affects Death-Bringer. The wielder of   Death-Bringer must accept the Humakti geases "Accept no magical healing"   and "wear no armour anywhere", even if illuminated as the sword can see   what the wielder does and will turn against him (fumble hit self each time   the sword is used) if the wielder breaks the geases.   Death-Bringer may only be gained through a Humakti duel with the current   holder. The duel is fought to the death with only Humakti magic allowed,   including the Dorastoran Humakt magic. If the wielder is slain by other   means than a Humakti duel, he can return to fight a duel if an attempt is   taken to take the sword,this is not an Undead ability, more of an angelic   return.
  Blood Daggers
  Old Bone Daggers, 2D8 damage,Range=User's POW, on a normal/special/critical   hit sticks in as if implaed, if damage is caused, injured person loses 1   POW and takes 2D8 general hit points immediately and 1 POW and 2D8 General   Hit Points damage each round the dagger is stuck in as the life blood   squirts through the hollow bone handle. The dagger may be teleported to the   user's hand for 1 perosnal magic point. Ralzakark has three of these,   gained through HeroQuest.
  Humakti Gifts
  Regenerate Magic Points at twice speed (currently 7 points per hour).   Death-Bringer does double penetrating damage to each location struck.   Death-Bringer does double penetrating damage to all living foes.   Humakti Geases
  Never refuse a challenge to one to one combat.   Accept no magical healing
  Where no armour anywhere
  Give no quarter to those who have ambushed him   HeroQuests Known
  Five Foes of Humakt, Search for Death [Befriending Eurmal, Gaining Death],   First Death [Slaying of Grandfather Mortal], Slaying of Entropy,    

  Notes
  Ralzakark has strengthening enchantmentson his body that are far in excess   of his normal hit points, although when his hit points are increased   through his heroic ability, the strengthening enchantments kick in and   increase his hit points accordingly.
  Although Illuminated, Ralzakark keeps each and every geas   Ralzakark has access to POWx5 Magic Points for spell casting etc.        

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