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Unos aficionados a RuneQuest 6 han creado una genial página web que genera aleatoriamente fichas de enemigos variados. Muy útil para que el máster se ahorre tener que generar enemigos o PNJ.
http://ouropa.planeetta.com/rq_tools/enemygen/
Solo hay que poner la cantidad de cada tipo que se quiere y darle al botón "Generate" del final de todo.
Además, también hay la opción de crear enemigos de los descritos en el suplemento "Monster Island" y genéricos de fantasÃa.
Por ejemplo, ahà van un durulz chungo iniciado de Humakt, un bandido sartarita y dos durulz vagabundos que acabo de crear con dos golpes de teclado:
Duck Brave (Humakti Initiate) 1
STR: 12 CON: 17 SIZ: 9 DEX: 16 INT: 14 POW: 10 CHA: 11 Attributes Action Points 3 Damage Modifier +0 Magic Points 10 Movement 6 Strike Rank +15 1D20 Location AP/HP 01-03 Right leg 2/6 04-06 Left leg 2/6 07-09 Abdomen 4/7 10-12 Chest 4/8 13-15 Right Arm 5/5 16-18 Left Arm 0/5 19-20 Head 5/6
Skills: Athletics 65%, Brawn 45%, Devotion 61%, Endurance 76%, Evade 66%, Exhort 64%, Folk Magic 61%, Perception 54%, Swim 104%, Unarmed 62%, Willpower 53%
Folk magic spells: Coordination, Spiritshield, Protection, Might, Fanaticism
Theism spells/Miracles: True Sword, Dismiss Magic
Combat Styles: Striking Duck 76%
Weapon Size/Force Reach Damage AP/HP Dagger S S 1d4+1 6/8 Shortsword M S 1d6 6/8 Great Sword H L 2d8 6/12 Buckler Shield M S 1d3 6/9
Notes: Excellent Swimmer.
Sartar Bandit 1
STR: 12 CON: 11 SIZ: 17 DEX: 12 INT: 14 POW: 6 CHA: 11 Attributes Action Points 3 Damage Modifier +1d2 Magic Points 6 Movement 6 Strike Rank +13 1D20 Location AP/HP 01-03 Right leg 2/6 04-06 Left leg 2/6 07-09 Abdomen 2/7 10-12 Chest 2/8 13-15 Right arm 1/5 16-18 Left arm 0/5 19-20 Head 4/6
Skills: Athletics 40%, Brawn 47%, Endurance 39%, Evade 43%, Folk Magic 33%, Perception 36%, Unarmed 41%, Willpower 31%
Folk magic spells: Mobility
Combat Styles: Heortland Bandit 42%
Weapon Size/Force Reach Damage AP/HP Falchion M M 1d6+2+1d2 6/10 Longsword M L 1d8+1d2 6/12 Viking Shield L S 1d4+1d2 4/12
Duck Wanderer 1
STR: 8 CON: 13 SIZ: 7 DEX: 15 INT: 12 POW: 9 CHA: 7 Attributes Action Points 3 Damage Modifier -1d4 Magic Points 9 Movement 4 Strike Rank +13 1D20 Location AP/HP 01-03 Right leg 0/4 04-06 Left leg 0/4 07-09 Abdomen 0/5 10-12 Chest 0/6 13-15 Right Arm 0/3 16-18 Left Arm 0/3 19-20 Head 0/4
Skills: Athletics 25%, Boating 50%, Brawn 31%, Conceal 30%, Endurance 31%, Evade 33%, Folk Magic 29%, Perception 22%, Stealth 37%, Swim 77%, Willpower 25%
Folk magic spells: Befuddle
Combat Styles: Ruffled Feathers 23%
Weapon Size/Force Reach Damage AP/HP Short Bow L - 1d6-1d4 4/4 Buckler Shield M S 1d3-1d4 6/9
Notes: Excellent Swimmer.
Duck Wanderer 2
STR: 7 CON: 12 SIZ: 9 DEX: 13 INT: 15 POW: 9 CHA: 14 Attributes Action Points 3 Damage Modifier -1d2 Magic Points 9 Movement 4 Strike Rank +14 1D20 Location AP/HP 01-03 Right leg 0/5 04-06 Left leg 0/5 07-09 Abdomen 0/6 10-12 Chest 0/7 13-15 Right Arm 0/4 16-18 Left Arm 0/4 19-20 Head 0/5
Skills: Athletics 30%, Boating 52%, Brawn 26%, Conceal 23%, Endurance 37%, Evade 38%, Folk Magic 43%, Perception 28%, Stealth 48%, Swim 72%, Willpower 36%
Folk magic spells: Light, Befuddle
Combat Styles: Ruffled Feathers 20%
Weapon Size/Force Reach Damage AP/HP Shortsword M S 1d6-1d2 6/8 Shortspear M L 1d8+1-1d2 4/5 Buckler Shield M S 1d3-1d2 6/9
Notes: Excellent Swimmer.
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