wrote:
> <wulfc_at_w...> wrote:
>
> >The starting quota for an Animist is 5 fetishes. That's a game
term,
> >not a Gloranthan term - your character is allowed 5 fetishes under
> > the rules (until he buys/binds more). They are 1-use in that,
once
> > used, you have to go find a Shaman who's willing to go capture
new
> > spirits for you.
>
> ...or it is "between sessions" and this is assumed to happen
offstage
> (for free)...
True, and the normal method - BUT there must STILL have been some way
to get to a Shaman willing to replace the fetishes. An animist with
no access to a friendly (or mercenary) Shaman is truly screwed
magically.
Wulf