It's worked "okay" so far, but yes, there are a bunch of issues with it. I play fast and loose with it when using Ritual Magic, and things like Secrets can be used automatically. And yes, the issue with players spending a long time scouring their sheets (and the sheets of their companions) for every little augment slows game play down to a crawl.
Having a narrative way of handling it would be better. I'm thinking of taking out the old egg timer, and just limiting the time each player has to describe their actions, but I fear that would be unfair to those who play in a more lackadaisical style.
-- -Santo "Aum Shanti Shanti Shantih."
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