Re: Re: Non-Exhaustive Augmenting

From: L.Castellucci <lightcastle_at_...>
Date: Tue, 28 Aug 2007 12:21:30 -0400


It particularly works for me since I tend to play short runs rather than long campaigns and so don't have character advancement. That seems to make it easier for players to accept it as short hand.

Just an observation.

LC

On August 28, 2007 10:11 am, Kevin McDonald wrote:
> On 8/27/07, L.Castellucci <lightcastle_at_...> wrote:
> > That's the way I play, too. It only gets to be a separate ability if you
> > bother spending hero points on it. Otherwise it's only one augment.
>
> At the risk of breaking the "me too!" list etiquette taboo, I just
> want to chime in to say, well, me too! There has been something of a
> learning curve as the players get used to the new way of doing things,
> but it has worked out really well. Nobody really liked augment hunting
> anyway, they just couldn't help themselves.
>
> ~Kevin McD

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