> From what I have heard of HQ2, I would have people re-imagine their
> characters, but then I had started using much more abstract keywords
> a
> while ago. It meant "anything reasonable that fit that keyword" and
> any specific skills within that you felt like breaking out you did,
> and used the keyword as a legitimate augment.
>
> I have no idea how that will translate to the new rules.
Actually, that's exactly how HQ2 recommends you to do it, so it will fit perfectly.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/ Not a Dead Communist: http://jrevell.blogspot.com/
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