Yes, a new and 'acceptable' list could be devised, and this in itself would not limit the power of properties
However, there are aspects of Hero Wars that already leave things to
the Narrator's discretion, and there is no reason why this coulnd't
be
the same:
a clear description of the limited power of these minor feats, being purely available for personal use, short or instant duration, etc etc
And yes they do provide magic not normally available to such
cultists,
but that is part of my point - these people worship the whole
Pantheon, not just the single deity, and I'm looking at creating a
minor set of abilities available to Pantheon worshippers that are
unavailable to those who merely 'say' they are Pantheon worshippers,
or indeed do not worship at all
The new feats would not be available for heroic actions, only as boosts to normal actions - in the same spirit as Sandy's description of Folk Magic
Even the 'fall slowly' would be only available for short distances,
ge
off the roof of a stead, down a short cliff, and perhaps would be
called in a way similar to Divine Intervention in RQ3
In fact, that might be a definition of all 'Pantheon' magc: it is only available in an emergency (social or personal emergency, rather than cultural emergency): Plough Stuck, fall off roof whilst attempting repairs, angry cow frightening children in the street, scrape hand badly whilst picking berries...
Powered by hypermail