Thunder Rebels page 129.
"Fog upon and from the sea is Iphara, often called the Murder Fog because it
stifles breath and obscures all sight... Iphara's fogs often creep onto the
land, and only their lack of rain distinguishes them from Heler clouds."
"Huraya is a gentle spirit who rises from rivers and lakes... Her mists
usually rise in the morning and by midday are gone as she hides from the
sun."
I was wondering how to use fog as a magical entity as Iphara does not seem
appropriate for the use I envisioned. I was hoping to use in my game on
bank holiday Monday, a thick fog to surround the Heroes as zombies come out
of the gloom at them. I was going to use the fog just as a scene setter, to
make the grove the heroes wondered into a bit more scarier and to impair
their vision. Would there be a fog-daimone? Something like a Urothtrorol
or a anti-Umbroli?
Is there another way? I know that Delecti uses a Daughter of Engizi to
make his fogs in the Marsh but Huraya does not seem malevolent for my
purposes. Iphara causes fog upon the sea, too far away as the attack
happens in the highlands of Eaglecock Hills and will only effect a small
area. Iphara also comes across as a wide fog bank that puts the whole land
into white stillness not an isolated incident.
Thanks for any help.
Cheers,
Darran Sims.
Assembly Rooms Duty Manager.
E-mail- Darren.Sims_at_....
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