RE: The Best Way to be a Hero Re: HQ still doesn't make much sense was RE: Eurmali

From: Jane Williams <janewilliams20_at_...>
Date: Wed, 27 Jul 2005 23:41:28 +0100


> > I believe the intention is that common magic is very
> > specific and very
> > low-level. "Cure nettle sting", not "heal injury". ...

> I think Flesh Man has a "Heal Flesh" talent. That's
> pretty big, really.

Great for many things, but won't do a lot for a broken bone.

> I've seen more than one "Heal
> Hurt" kind of common magic.

Take a look at the page on Healing in the rulebook (p81). There's a distinction between Minor and Major magical healing. Common magic can do Minor, but not Major. And Hurt is the lowest level of injury.  

> > It's a real shame that the published NPCs were
> > pre-HQ, and so we have no
> > idea if they were concentrated or not, because the
> > concept didn't exist
> > then.
>
> Well, I see a lot of initiates with high levels of
> affinity. They improv alot, but that's ok because
> they have a lot to work with.

Not that they can improv *new* feats, of course. But yes, that's what I see, too. And I work on the assumption that anyone with high affinity levels is probably concentrated.

Disciples:

> > It seems to me to be for people
> > willing to limit their personal freedom of choice
> > for what they see as a
> > greater good. They may well be able to imagine all
> > sorts of interesting
> > things to do that as disciples are impossible for them.

> Perhaps so. What a tragic figure that would be!

Exactly! Great story!

> It seems to me that the Heortlings value heroism in
> their heros and cunning in their kings. They have
> these lovely Lords running around being the living
> embodiment of their gods... but they don't surprise
> anyone. Your king has to have the element of doing
> something tricky so that your enemies can't anticipate
> you. If your king was a Wind Lord, they'd know what
> your tribe was going to do at all times.

I'm not quite sure about that, either. They'd know that your king would do the same as their deity - but if the deity is known for doing the unexpected? Vinga being the obvious example to my mind, but I'm sure there are others. (Well, there's Eurmal, but a Trickster King is something I just don't want to think about!)

Powered by hypermail