I wouldn't worry about using anything on the character sheet to reflect the "call" - it's all up to the God (use the God's character sheet ?) - which means totally under control of the narrator - after all, anything on the character sheet can (and will) be squeezed for every ounce of usefulness by many players. And it becomes too mechanical for the random feel you're going for. (And remebr, the diety might also interfere with common magic to some extent - just another hint that the hero is not listening).
I think you'd be better served (as the narrator) by just assigning a bonus to actions that are useful to the diety (A Humakti in combat would get some bonus to his magic) and penalizing magic that is being used "contrary" to what the god wants.
Of course, you'd need to discuss the potential change in status with the player, which means that some of the "where the heck did THAT come from?!?" is lost. After all, if the Player doesn't want to play a devotee, I wouldn't want to force him/her to do so!
RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a
fait ce qu'il a fait.
- Richelieu
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