Re: Some Parameters for HeroQuesting

From: Greg Stafford <Greg_at_...>
Date: Tue, 30 Jan 2007 07:22:18 -0800


Hello

>> YGDV, :)
>
> Rather unequivocal. :)
>
>> I'd suggest some kind of HQ too.
>> Are your players OK with it being a non-combat with LDoaH?
>
> That does seem to be the big question here.

Yes, of course.
If the players are unwilling to accept it, then just have a big fight and get it over with.
As they die they can have a vision of how their actions brought about the turning of hte kingdom to be evil, etc.

>> So then a wise old wizard--some ancient guy from Sog City who
>> remembers this stuff--tells them how to travel back through the death
>> horde's history to confront LDoaH (in the underworld?) when he makes
>> his decision to go bad.
>
> I thought time travel was pretty much verboten in Glorantha?

This was suggested as a Your Glorantha DOES Vary variant, just to offer everyone closure.

> Also, can you HQ
> into an event of time since the Dawn? (This might end up a debate on the
> digest.)
>> I thought the Hero Plane and Godstime is all pre-dawn, so you
> couldn't HQ into any event that takes place in "historical" time.
>
> Am I wrong about this?

YEs.
Several of the big battles can be reached this way. The climactic Iron War battle, the Nights of HOrror, etc.



Sincerely,
Greg Stafford

Issaries, Inc.
c/o Greg Stafford
1942 Channing Ave, #204
Berkeley, CA 94704 USA

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