Re: Three Runes

From: Alexander Entelechy <alexanderentelechy_at_sU2ZtAkZ7q4ZUu7w6iMZ69hpJ9Po524vLBjA49cO82ArYTK7Jgjk6NDmH>
Date: Mon, 21 Dec 2009 17:47:24 -0800 (PST)


(((Douglas wrote: As the player gets to pick the runes, is the issue just wanting "a

mismatch"? Basically someone with the Air rune who isn't an airhead, or

someone with the Death rune who is light hearted and likes ponies?)))

Well my biggest concern is what if my values change in character. What if my Humakti experiences things that make him want to worship life instead of death. If I’ve already given him his three runes then it means I’m fighting against myself to do that.

I have to lay down my sword and my magic and fight against my nature to worship life. Now that could be dramatic but it also strikes me as a little bit odd. It would seem to me that a Humakti who turned to the worship of life would actually have a deeper understanding of the life rune than others. I mean he actually had to have a value laden reason to choose that way, other worshippers are just born with the rune.

From: Douglas Seay <douglas-seay_at_JbeY5XDtkP2CLykJYeRzA_NnYVtPvT9BYZ1li5d0E3457J_r1pyNf4PvEsnS_qxpBE2olijViApriZMamqSHDUM.yahoo.invalid> Subject: Re: Three Runes
To: WorldofGlorantha_at_yahoogroups.com
Date: Monday, 21 December, 2009, 22:06

         

      
      
      Alexander Entelechy wrote:

>> Lc wrote: However, I do think that "people have runes they are associated with" is a >Glorantha-wide question. Is it viewed that way by everyone? Is it only viewed as a source >of magic by some if it is? Is actively rejecting your rune-nature and trenscending it >considered to be important?

>

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> I was having a chat with some members of my group about this

> when explaining why I didn’t like runes as they are presented. It’s almost like

> the runes are hard coded into you to give you a personality type. In fact the

> Sartar book gives negative modifiers for going against the personality type of

> your runes.

As the player gets to pick the runes, is the issue just wanting "a

mismatch"? Basically someone with the Air rune who isn't an airhead, or

someone with the Death rune who is light hearted and likes ponies?

> For me a more dramatic way to look at it is as a

> relationship. Everyone starts with one rune and then as they journey through

> life begin gaining more runes as they develop more relationships. In this

> system you’d get your affinity for a certain rune AFTER being initiated. The

> rune itself is just a representation of an important human thing: death, child

> birth, war, hate, trade, and so on. Initiation gives you a culturally specific

> understanding of that specific phenomena. It places it into a mythological context.

As presented, your starting character is post-initiation. Maybe he

(she) started the whole right of passage/adult initiation thing without

a clue as to which runes with which he is associated. They get figured

out on that first HeroQuest. That doesn't contradict what has been

written, does it?

Anyhow the "as you go" rule implies that you don't need to specify all

three runes right away. They've always been there, but you don't pick

until later. Doesn't that give the flexibility that you're after?

> Initiating into a new religion would then mean you either

> drop your old understandings (runes) and develop new ones or your try and

> create a synergy. If you try and create a synergy then you have to combine the

> truths of both cultures in a heroquest and if they conflict in any serious way

> (which they should do for dramatic reasons) then you’ve got your work cut out

> for you. You’d probably also need to persuade your community of those truths

> before a heroquest could be attempted in the first place. That alone is the

> meat for some good stories.

I don't think that is how it works. I think you keep the same runes,

but find a different god that uses the same runes. That is why the

Lunars are pushing Dobdurban, the wimpy storm god of Peloria, on the

Sartari. They get to use that Air rune that they already have.

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