Re: Runes for non-theists [was: 'Three Runes']

From: L C <lightcastle_at_zfGwmsmlP9YgFAQWidrXppJhW15Xzsyr3T53A7-Rudbhy3XZ_CeSI0oOwNoPgXhy>
Date: Wed, 23 Dec 2009 18:12:37 -0500


John Machin wrote:
>
>
> Yay! Rules discussions!
>

*smirk*
>
>
> I use lingering benefits or plot augments to model this.
>

One shots? That's one of the things I do, too.
>
> If you visit an alchemist for a love potion then you roll the alchemists
> "brew love potion" against a resistance and get a lingering benefit to
> appropriate contests until a failure occurs.
>
> Alternatively, the potion gives you a plot augment assessed by the
> Narrator.
>
> The options might allow for a one-off potion, or for a potion with one
> application and unpredictable duration.
>
> (I actually recently used with some looted magical gear actually. Since it
> was gained on a HQ and subsequently lost to a PC it will return to the
> otherworld as soon as the wielder fails to use it victoriously).
>

Oooh, I like that interpretation for the genre. :)

LC            

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