It might help to see my current blurb on reading the narrator characters in The Coming Storm, which is firmly in the HQ2 mold:
Narrator Character Format
Bloodline: The bloodline of the character and the birth clan of women
married into the clan
Faction: The political faction that character is sympathetic too
Age: How old the character is.
Keywords: The character's occupational keyword, included to give you
some idea of what they know.
Magic: The character's cult and the rune that they initiated or
devoted with. You should use this for color when narrating use of magic.
Significant & Legendary Abilities: You do not need to know numeric
abilities for narrator characters. Just narrate what they do,
consistent with their description, and come up with a suitable
resistance for your story (using the pass/fail cycle as appropriate).
To help I have noted significant abilities that are key to the
character. You may want to narrate the use of these abilities when you
need a High or Very High resistance class. Some people are famed for
their abilities. I note these as legendary abilities. You can use
these when the resistance is very challenging, a Very High or even a
Nearly Impossible resistance. By the same token, if the contest is
framed to specifically challenge a legendary ability, you're entirely
justified in setting a higher resistance than you otherwise might.
Quirks: These are those little facets of appearance distinguish a
character: a gruff voice, a nervous twitch, a vicious scar. They are a
shorthand description – just enough to be memorable.
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