RE: Digest Number 2049

From: Julian Lord <julian.lord_at_Psq6BZ176PIU2JSI5n-I40hJ7u-D_Jzg0jvCKVj4eO1tKQ5qBu9MqHaVyyPJwrMS>
Date: Thu, 11 Jun 2009 14:18:22 +0200

   

<http://groups.yahoo.com/group/WorldofGlorantha/message/8501;_ylc=X3oDMTJydn
NnMTNmBF9TAzk3MzU5NzE1BGdycElkAzE4MjQyNjY4BGdycHNwSWQDMTcwNTA1NzE0NwRtc2dJZA M4NTAxBHNlYwNkbXNnBHNsawN2bXNnBHN0aW1lAzEyNDQ1NzI0NDI-> Re: Changed magic in 2nd and 3rd Age

Posted by: "L C"
<mailto:lightcastle_at_qpT3me_S91hCkdTMPtExVcJHyaA7yMqeZoZHHXnBQgfegJPW6c66Fb9BQzKSHugkQGtJ332JI4-GQ0s.yahoo.invalid?Subject=%20Re%3A%20Changed%20magic%20in%202nd%
20and%203rd%20Age> lightcastle_at_qpT3me_S91hCkdTMPtExVcJHyaA7yMqeZoZHHXnBQgfegJPW6c66Fb9BQzKSHugkQGtJ332JI4-GQ0s.yahoo.invalid
<http://profiles.yahoo.com/light.castle> light.castle

Mon Jun 8, 2009 9:47 pm (PDT)

It's late, and I have more 10-12 hour workdays ahead of me.

So while there is some disagreement about some details, but the basic consensus on the list here is that all magic that isn't common magic is gained (at least initially) through a heroquest - the following and re-enactment of a myth. So intrinsically, there is no difference in how the three worlds magics are gained by the people who set them up, it is only in how someone has to follow them that the split occurs. (You learn formulae from a book, do the proper sacrifice, learn the negotiating trick of the spirit.)

That... wasn't what I figured, but seems to be the implication coming out of this discussion.

  1. interactions with otherworld beings do not necessarily require HeroQuests so that new magic can be discovered outside the hero plane
  2. creativity exists in Glorantha, magicians can have it, and the HQ rules at least should clearly illustrate that magic can be creatively used by non-heroquesting types
  3. this is a very old discussion, and no consensus about these matters has ever been reached as far as I know.

Julian Lord

[Non-text portions of this message have been removed]            

Powered by hypermail